I worked on the level from early blockout to final polish. I had a great opportunity to lead awesome WW3 environment team.
During creating this level I have improved environment pipeline which saved a lot of time.
it is worth mentioning that it is a realistic representation of existing location with partially changed elements for better gameplay and art.
Featured buildings which I've made are Brandenburg Gate, Reichstag edifice, Medical school.
My main responsibilities as a Environment Artist was creating target quality models, textures, materials and leading team to keep consistent assets content.
Under Paweł Turalski supervision I also dealt with level design and lighing setup.
Creating Berlin level was really a team effort. Special thanks for Łukasz Pyka fora great optimization.
Screenshots taken when the game was released in the form of Early Access.